22 February 2008
ACCEPTANCE NOTIFICATION
12 March 2008
FINAL SUBMISSION
21 March 2008
WORKSHOP
Monday 19 March 2008
POSTER (480Kb, PDF)
Motivation
A new research direction is currently emerging in which pervasive display technology is used to reveal information about wearers and inhabitants, their activities or their surrounding environment. Such applications tend to be multidisciplinary in nature, and cover areas such as location-aware way-finding, environmental monitoring, preventive healthcare, self-expression, ambient persuasion, social networks interfaces, e-fashion, interactive architecture, media facades or emotive artworks. These approaches focus on the "output" side of pervasive computing, as a multimodal "feedback" mechanism for the wearers or any other person in their vicinity.
Pervasive display technology often experiments beyond the use of simple LCD or pixel-based displays, instead utilizing a wide set of alternative output technologies such as LED light arrays, e-textiles, electroluminescent wires, thermo-chromatic inks, shape-changing materials, inflatables, smell emitters, tangible feedback mechanisms or complex sound generators. Although recent advances in pervasive technology have advanced knowledge about sensor data interpretation, context recognition and their applications, still much more needs to be known about how information can be communicated back to the user in an expressive but pervasive way. The development, implementation and use of such technology inherently encounters important considerations, such as privacy, ethics, usability, control, comprehensibility, engagement and technical development, spanning a spectrum from informative representation to artistic experience.
Workshop Description
This workshop wants to bring together researchers, practitioners, technologists and artists from different domains, interested in the visual or auditory representation of information for users in the pervasive realm. We also hope to explore how novel visual, auditory and alternative modalities (e.g. tactile, olfactory, visceral) materials can function as a physical communicative layer that is truly pervasive. A few potential questions to be discussed in the workshop include:
- How to embed pervasive expressive displays in physical reality and materials, such as artifacts, garments and spaces?
- What are valid data mapping metaphors for expressive displays that are pervasive, and still can be intuitively understood?
- How can the design of pervasive expressive displays influence the experience (e.g. engagement, reflection, persuasion, interpretation), conviction, attitude or behavior of onlookers, users, wearers or any person in its vicinity?





